What are Virtual Worlds?


Virtual worlds garnered a tremendous amount of attention in 2006-2009, when millions of individuals created online avatars and institutions were developing building after building on designated plots of virtual land. In Linden Lab’s Second Life®, world-class universities hosted thousands of educational projects and experiments, from recreating historical spaces to replicating renowned museums and works of art. A lot of energy was devoted to building tools, climate simulators, physics engines, and facilitating the overall capability of these platforms to simulate reality. The idea was that these environments could foster unique and immersive learning opportunities, doing so in a way that uniquely made people feel like that were together in the same place. While the hype around virtual worlds has waned in recent years, there are still compelling developments, mainly in the form of WebGL, a new way of rendering 3D objects in via a web browser, which has been applied in virtual worlds. CloudParty, a Facebook application, is a good example of the capability of WebGL, though it is more of a hangout space and does not have as strong a tie to learning as do other purpose-built spaces. Google is a leading player in academic WebGL technology, and its vast collection of user contributed “Chrome Experiments” range from an interactive timeline of satellite launches to a visualization of connected cells that enable people to create biologically-inspired patterns.


INSTRUCTIONS: Enter your responses to the questions below. This is most easily done by moving your cursor to the end of the last item and pressing RETURN to create a new bullet point. Please include URLs whenever you can (full URLs will automatically be turned into hyperlinks; please type them out rather than using the linking tools in the toolbar).

Please "sign" your contributions by marking with the code of 4 tildes (~) in a row so that we can follow up with you if we need additional information or leads to examples- this produces a signature when the page is updated, like this: - Sam Sam Jul 21, 2011




(1) How might this technology be relevant to the educational sector you know best?

  • add your response here
  • add your response here

(2) What themes are missing from the above description that you think are important?

  • add your response here
  • add your response here

(3) What do you see as the potential impact of this technology on education and interpretation in museums?

  • add your response here
  • add your response here

(4) Do you have or know of a project working in this area?

  • add your response here
  • add your response here

Please share information about related projects in our Horizon Project Sharing Form.